


Pricing & Licensing Policy - Blender and V-Ray for Blender are free and open-source products licensed under the GNU General Public License. Physically accurate lights - Make pragmatic illumination through physically-based lights, along with IES lights and accurate area lights having support for texture mapping.ĭynamic loading of tiled OpenEXR - Load tiled OpenEXRs on the fly through the new and superior VRayHDRI texture.Ĭheck out more features in V-Ray for Blender. VRayHairMtl – The updated shader, facilitating the users to perform rendering with hair and fur by unmatched control, quality, and swiftness. VRa圜arPaintMtl - Produce spectacular car paint shaders involving base, flake and coat layers.įast Sub-Surface Scattering Shader - V-Ray FastSSS2 material applies a pre-pass to generate quick and perfect subsurface scattering effects having support for both single and numerous scattering. We fire off a scene where we render a Classroom - we only allow the GPU to render in the benchmark application.V-Ray for Blender includes the following exclusive features:. We render a Supercar here.īlender v2.81a has recently been updated towards build 2.82 and offers a wide variety of options and. That also means that this title is creating an equal playing field for all brands, as CUDA, for example, is not triggered automatically with GeForce GPUs. If you are looking for a pure 1:1 comparison on OpenCL performance, this render application probably offers the best of the compute arena with OpenCL performance with rendering as workload.

Due to the use of industry-standard OpenCL, a wide variety of GPUs from NVIDIA, AMD, and Intel are supported. IndigoBench offers a standalone benchmark application based on Indigo 4's advanced rendering engine, useful for measuring the performance of modern CPUs and GPUs.
